π1st post ever about #ProjectShamus, my current side/personal project.
π΅ββοΈA noir detective VN, with certain cool twists *stay tuned* (I *hope* they're cool).
πThis is how Days 1+2 look design-wise so far. Rough 1st draft, deciding how much complexity I want to deal with.
#gamedev #indiegame
π΅ββοΈA noir detective VN, with certain cool twists *stay tuned* (I *hope* they're cool).
πThis is how Days 1+2 look design-wise so far. Rough 1st draft, deciding how much complexity I want to deal with.
#gamedev #indiegame
Comments
A) don't go too crazy with "how many detours, and how *wide* are they", and
B)"how many states should I track so the player feels their actions matter, without getting bogged down in combinatory hell".
Guess what,
Panel 2: Renpy script
Panel 3: "2^n fears" t-shirt
I know, right. What weirdo does that.