Controversial VR opinion: unless you're using body tracking (eg. IOBT) or your IK is REALLY good, disembodied hands are vastly superior to a first-person player body model.
Valve understood this when making Alyx years ago. That so few other studios do in 2025 is disheartening.
Valve understood this when making Alyx years ago. That so few other studios do in 2025 is disheartening.
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