Depends on the game
Is progress linear? If so, this can work. If progress is non linear it’s probably going to be harder to execute. Also, is there any way a player can softlock if reloading takes them out of a specific room?
Is progress linear? If so, this can work. If progress is non linear it’s probably going to be harder to execute. Also, is there any way a player can softlock if reloading takes them out of a specific room?
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