While I appreciate the enthusiasm for house rules, this really explains why I rarely had the energy to run DnD 5e since I felt like I had to make 50% of the game system myself. I'm already making one game. I don't want to have to make another when I'm just trying to chill.
Reposted from The Welsh DM
Interesting perspective from one of the original 5e designers. Basically saying House Rules are key to TTRPGs.

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