I dare you. I double dare you not to click the "Throw plushie" button more than once. It's a feature that I added on my new personal website, https://adamscott.studio/.
And it's way too addicting.
#godotengine #web #threejs
And it's way too addicting.
#godotengine #web #threejs
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Here, Godot is too much heavy for a simple scene without any game logic. So I used @threejs.org instead!
Then, I used #ThreeJS to import and display @heytibo.bsky.social's plushie model. It had already animations and such. So, I just plotted the arc from the formula of a parabola and there it is.