broke: inverse kinematics to calculate how a character's limbs should be positioned to realistically interact with the environment
woke: inverse kinematics in order to calculate how to position the forearm so that two characters are always holding hands when near one another
woke: inverse kinematics in order to calculate how to position the forearm so that two characters are always holding hands when near one another
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https://canonfire.net/post/672244053331607552/006-blue-reflection-second-light