everyone's all "wow, what a moving piece of art that stayed with me for years, it made me cry, it meant everything to me" and like, yeah, I wrote the entire fuckin script and designed the whole thing to have that effect
but also, that horse is quite literally a supernatural being
"but this game is such a grounded, beautiful piece of art, that--"
sure, right, yes, i understand that. also there is a conversation about ghosts, mentions that the gulf war is still ongoing in 1992, claims that the US 'won' vietnam, and a magic horse. this is important too
It may have been slightly different now that I think more about it. It was more not WANTING to write about good things UNTIL they’d written something good about the BAD THINGS that happened to them.
The fear of not being able to get something positive out of the damage. To make it “good damage.”
Totally get this! I'm postponing full art currently bc what I know is pain, grief and (honest assessment) no future. I can set that aside periodically and bring charming touches to more technical bits, so that's what I focus on. Even that's tiring. Sigh.
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My three month old is my greatest work.
I literally sat there explaining to the actors "okay, rick, you believe this horse to be a guardian angel because it has magic powers"
but also, that horse is quite literally a supernatural being
sure, right, yes, i understand that. also there is a conversation about ghosts, mentions that the gulf war is still ongoing in 1992, claims that the US 'won' vietnam, and a magic horse. this is important too
The fear of not being able to get something positive out of the damage. To make it “good damage.”