so some people ended up writing these very nuanced, interesting villains because the heroes were just like "yeah i'll do the right thing. cool. i did the right thing. the end." and it was all very boring
meanwhile in jurassic park, alan is a guy who doesn't want kids. and he's kinda bad with kids.
meanwhile in jurassic park, alan is a guy who doesn't want kids. and he's kinda bad with kids.
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no one would give a shit about that jurassic park movie
what makes a story interesting is this: a character has a problem. they need to overcome it.
that's it. literally every interesting story is that.
no it's not a literal test! it's anything from "how does this person treat a service worker who got their order wrong?" to "how to keep a bus going fast"
from romcom ("how do I get him to like me") to mystery ("who did the murder") to legal drama ("how to save my client") etc
Whether that be 1's "There is no Shortcut to Success" or 2's being able to let the past go to move forward-the Villains both fail.
Don't write something because "it's suposed to be like this", write something because it works in the context of your story.
Reducting everything to a scheme in something as maleable and subjective as narrative is fucking stupid.
Good guys can have flaws or problems