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uploadvr.com
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48 days ago
Meta's Unity and Unreal "OpenXR" SDKs block other PC VR headsets, going against the spirit of the standard, and developers aren't happy about it:
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mikesky.dev
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48 days ago
This anti-openness is why I went about developing my own version of their extensions that can still be used cross platform:
https://github.com/mikeskydev/unity-openxr-extensions
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flamesoulis.com
•
48 days ago
Well, fuck me for owning more than one headset...
Isn't the point of OpenXR supposed to be less of 'spirit of the standard' and, I don't know, supposed to BE the standard?
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alexcrabb.bsky.social
•
47 days ago
Meta has published a statement on this:
https://developers.meta.com/horizon/blog/openxr-standard-quest-horizonos-unity-unreal-godot-developer-success/
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Isn't the point of OpenXR supposed to be less of 'spirit of the standard' and, I don't know, supposed to BE the standard?