How to get a clean texture from a terrible model (like https://Meshy.ai):
1. in #Blender, duplicate your mesh
2. create clean seams, UV unwrap new model
3. create a new material + empty texture for new model
4. in Object mode, select target, then shift select source
5. click Bake with these settings
1. in #Blender, duplicate your mesh
2. create clean seams, UV unwrap new model
3. create a new material + empty texture for new model
4. in Object mode, select target, then shift select source
5. click Bake with these settings
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