One of my absolute favorite things from Avowed is how reactive your companions are.
Walk into a tavern to talk to people? You turn around and they've taken a seat to wait for you.
Walk up to an overlook to enjoy the view? They'll walk up with you and comment on something they can see.
SO GOOD.
Walk into a tavern to talk to people? You turn around and they've taken a seat to wait for you.
Walk up to an overlook to enjoy the view? They'll walk up with you and comment on something they can see.
SO GOOD.
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