I wrote some more detailed notes on single translation unit builds in C that might be useful if you are interested in keeping a simple workflow. Sometimes, the best build system is having no build system in the first place.
#c #gamedev #indiedev
https://www.innercomputing.com/blog/single-translation-unit-builds
#c #gamedev #indiedev
https://www.innercomputing.com/blog/single-translation-unit-builds
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