Again, this sounds like a very simple problem to solve. But the fact that very smart people have not solved it implies that there's some brick wall of functionality I don't understand.
Imagine a technology so useless you can't even run Doom on it...
Imagine a technology so useless you can't even run Doom on it...
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It's a philosophical rift. "OpenAI camp" (not just them, they represent it) of young ML researchers who never worked on graphics or games claim domain knowledge is useless. 1/2
http://www.incompleteideas.net/IncIdeas/BitterLesson.html
basically, it's worked so far to brute force your way through any AI problem, the expectation is that it will continue to work that way, and spending time on anything like "special cases" or "optimization" is a waste of time
Turns out having efficient rendering primitive is important 🤯. Who knew ?
Wait until they realise primitives need to support animation …
https://www.linkedin.com/posts/drjimfan_if-you-think-openai-sora-is-a-creative-toy-activity-7163976340042448896-1WFQ
They claim to be making tools for creating art, writing text and making games, yet they know nothing of drawing, writing or game development.
It's like tech bros believe it's easy to solve hunger in Africa with "brilliant" ideas, but super hard to solve gun violence in the US.
https://www.youtube.com/watch?v=xOCurBYI_gY
That said, that Mario ML attempt is 1000x more impressive than this slop.
I am not trying to have an argument here, this is just how it works. NNs operate on real numbers, and need to be able to err.
If you can get AI image-gen to work on 360-degree skyboxes.
Then just render the game into a full skybox and nothing will ever go offscreen. You'd only show the player the bit they can "see", of course.
Still, you can leave a room and find a new one when you go back.
But then you're back to human beings making games, just with some additional helpful tools, and we can't have that. /s
The problem is the nature of these models is they aren't code. They're a huge database of weight values. Its not something you can read and modify. You can only train it.
If you need anything that has to be consistent and precise, ML is absolutely not that.
The best they can do
But then that's dependent on traditional programming logic.
The whole stack is a mess of smoke and mirrors
The "fantasy" being sold here? The idea you will be able write a paragraph about your "dream video game" and magically it will materialize out of thin air.
https://www.youtube.com/watch?v=p6RzS_mq-pI