I've been really slacking in giving public news of the development of RunaMaw ^^;
Progress has been slow since I have to balance working on art content, the game and my IRL life, I have been updating most of the cutscenes renders visuals to make them pop out more + #runamaw
Progress has been slow since I have to balance working on art content, the game and my IRL life, I have been updating most of the cutscenes renders visuals to make them pop out more + #runamaw
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