Wrote up a solution for axes being flipped all wrong when having #blender files directly in your #unity project
Found some forum posts of people doing this years ago, but thought it was still worth sharing.
https://gist.github.com/thomashope/88750c8eb23aad04d053af31e0bb7a95
Found some forum posts of people doing this years ago, but thought it was still worth sharing.
https://gist.github.com/thomashope/88750c8eb23aad04d053af31e0bb7a95
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