Ah yes, good story and fun, two things that are straightforward to implement and easy to measure
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🐔 Brian Bucklew 🐔 ₑͤ>∿<ₑͤ ∞🌮
people do not give a shit how good a game looks stop spending too much money on that man. make a good story, make it fun, sell a lot of game
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On the other hand, there's no way for me to know how much I'll like game's story or gameplay until I get pretty deep into it, sometimes.