Thinking low resolution screen and scrolling.
Made of X:256 pixels.It scrolls at 1pix/1s.If scale this to X:1280, it scrolls at 5pix/1s and scrolling glitch.
I think it should scroll at 1pix/0.2s. so I start writing code to adapt to.
Is this you all are doing?Or is the idea wrong? #gamedev #solodev
Made of X:256 pixels.It scrolls at 1pix/1s.If scale this to X:1280, it scrolls at 5pix/1s and scrolling glitch.
I think it should scroll at 1pix/0.2s. so I start writing code to adapt to.
Is this you all are doing?Or is the idea wrong? #gamedev #solodev
Comments
Something like „base speed pix/s multiplied with a res scale factor“
Rendering „quirks“ COULD introduce new issues
Yes, in writing the code, For example, I have confirmed that the ParallaxLayer will not work correctly.
But if the basic idea is correct I can move on!