"Krash" is a new character idea that's been floating around in my head lately and he's only just been given a name.
The idea for him is that he's a Warsynth that was built in a time where Warsynths like him are not relevant anymore, and yet he exists anyway. Why? Tethyian Technologies graft.
The department he was even assigned to got bought out and closed by a subsidiary of a subsidiary of a subsidiary of a company that was supposedly one of Tethyians but they had joint marketing with another company and in the bureaucratic tangle of it all, Krash fell through the cracks.
He found himself on some space station out by Mercury, doing light security detail and cleanup when he finally had enough of everything and fucked off. For years he drifted across the Sol System, going from station to station, sometimes going planetside just to see whats up.
He picks up mercenary work suitable for his stature of a Warsynth in a Warsynth-less world. Nobody would stop him - would you try to stop a 15 foot tall robot just meandering about? I imagine you would try if you had something to prove...which is exactly what an upstart "Synth Hunter" tried once.
In that fateful encounter Krash was damaged quite heavily, but he had crushed his opponent. In the deluge of his damaged systems screaming at him, he found a new sense that bored into his mind: He loved the damage. He craved it, even. When his life had been so droll before, this new feeling was nice
The thing that halted his lust for more was the bill. It costs an exponential amount more to maintain a Warsynth than it does a standard synth. Not only that, but spare parts and equipment are incredibly hard to come by.
And so, Krash had to stow his destructive lust. For now.
Comments
The idea for him is that he's a Warsynth that was built in a time where Warsynths like him are not relevant anymore, and yet he exists anyway. Why? Tethyian Technologies graft.
And so, Krash had to stow his destructive lust. For now.