A few things I hope @4jstudios.com does with Reforj
-sculpting templates unlocked via exploration/crafting
-tools for destroying voxels (including more unique options like automatic drills and possibly magic)
-Satisfactory/Factorio style automation
-Changed character design
-Vertical Difficulty
-sculpting templates unlocked via exploration/crafting
-tools for destroying voxels (including more unique options like automatic drills and possibly magic)
-Satisfactory/Factorio style automation
-Changed character design
-Vertical Difficulty
Comments
I appreciate survival games where I feel like I earn new blocks and items by defeating bosses in more of a linear progression. Minecraft (especially recently) has a problem where content feels easily avoidable and nonessential, which is lame.