I mentioned this before but one of the hardest things about educating game artists is unlearning years of gamer takes before we can even start teaching them how shit actually works
Reposted from Glenn White
A long time ago, I did a survey. I asked a thousand gamers which game they played the most. Not liked, not cared about. Which one they played the most. One thousand gamers.

We had the gameplay data. Of a thousand players, exactly zero got that question right. None of them could tell us.

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