Has anyone got experience of using Overboard (or any games?) as "texts" in classroom contexts?
Reposted from
Sarah Sunfire, on hiatus
@inkle.co I have no idea if this will sound strange, but have you ever heard from University instructors who teach Overboard as a text? It's just hit me that when I teach a class on Deviance again (this is my first year doing it) I *could* work it in. Wondering if others have. It seems highly likely
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I teach a games & history course at UNICAMP and Heaven's Vault is in my ludography. It's not required playing (lots of logistical issues with that), but it's discussed in class.