ThreadSky
About ThreadSky
Log In
jeppic.bsky.social
•
37 days ago
The concept of this "shift system" was then implemented by Tim Fowers in his two player game Fugitive
Comments
Log in
with your Bluesky account to leave a comment
[–]
jeppic.bsky.social
•
37 days ago
Also, not directly related, but if the goal is unearthing mechanics that could work for a future game design, solo games/variants often have a difficulty scaling option
0
reply
Posting Rules
Be respectful to others
No spam or self-promotion
Stay on topic
Follow Bluesky's terms of service
×
Reply
Post Reply
Comments