Seeking all game workers! Please share! 👋
Devs, artists, marketers, publishers, QA, influencers, press - rebuilding a network here is hard! Reply here and let's follow each other. Trying to escape the bird app. 🦋
I'll start 👇
Devs, artists, marketers, publishers, QA, influencers, press - rebuilding a network here is hard! Reply here and let's follow each other. Trying to escape the bird app. 🦋
I'll start 👇
Comments
I run a new games publishing label at Lost In Cult + marketing dir. Prev. marketing/bizdev at Super Rare, signing physical+digital games. BAFTA member, do talks, support indies, ex games journo. 👋
Been working in the industy since 2007, with my first role being a tester based at Rare.
Been involved in the development of things like Viva Pinata:TiP, Xbox 360's NXE update/avatars, Kinect Sports, and the Yooka-Laylee series.
https://bsky.app/profile/contino.com/feed/aaad5h3byuzh4
I'm Cody, I was a lead Developer on #Blud for @exit73games.bsky.social
Been working in the games industry for over 20 years.
I also am an avid retro game collector and I'll hopefully start posting that here as well.
I'm a game translator (EN/FR/JP -> IT) from Italy with a couple steam games under my belt and zero networking skills.
Translating cool indie games brings me great joy so I'm always available!
https://bsky.app/profile/ryansilberman.bsky.social/post/3l6odxilw432f
https://bsky.app/profile/playbattlecraze.bsky.social/post/3l5utkbhgps2t
Here are a few of my older VFXs~ ✨
That's what I said now
Annies, Annies who abhor you
Just run away now
One has a teddy bear on fire
Falling on your head now
One has you standing in a pyre
And now you're dead now
https://bsky.app/profile/blairwish.bsky.social/post/3kawui3ruby2h
with 18 years of experience. I've worked in both AAA and indie and most recently shipped Venture to the Vile!
Name's Tolly, I'm a Technical QA Analyst working at CD Projekt RED, formerly on Cyberunk 2077 and Phantom Liberty, currently working on Project Polaris.
I'm also one of the founding members of the Polish Gamedev Workers Union and a member of its presidium. New here, enjoying it so far :3
Been in the game industry since 2016 and I’ve become a grizzled social media management veteran.
I’m now specialising in short form content with a Gen-z audience as the predominant target audience!
im about to make the eshop and steam pages of my next game go live soon, but this should do until then!
https://bsky.app/profile/mors.games/post/3l6v6wzpcu32v
🦋🦋🦋
Hello 👋
Great thread Ryan ❤️
I’m a Publishing Proceder Associate at Raw Fury, coming from 8 total years of experience starting from QA Testing between various studious in Italy and UK
https://bsky.app/profile/neee.bsky.social/post/3l6psswf2cl2u
I'm a Producer, worked previously at Deepsilver Dambuster and Surgent Studios, and just started at a new studio on a new project I can't talk about yet 👀
We predominantly cover VR titles, but we also feature content from other platforms too!
Happy to get more game dev professionals on my feed here ✌️✨
I handle all things project management and production over at @thoseawesomeguys.bsky.social! 👇
Been a full time creator (mainly on Twitch) for 4 years now. The stuff I make is primarily focused on helping people have fun and appreciate the games they’re playing.
My latest game has been a simplified tokusatsu turn based puzzle RPG: https://store.steampowered.com/app/2483150/8Colors_Star_Guardians/
As a brief intro for folks who don't know me I'm Husban (also go by Mcdoogleh) and this is a snippet of Rogue Eclipse, the indie-project I've been working on for past couple of years! 😎🚀💥
https://store.steampowered.com/app/2986110/Good_Boy/
Largely known as the writer of 'AI and Games' on YouTube and now on Substack too.
http://www.aiandgames.com
Previously lead the team at The Escapist, now leading Second Wind!
Been covering games for over 15 years now, made lots of documentaries, ran Indie Showcase events, recently helped launch Yahtzee’s latest game.
Starting to do some consulting on the side, alongside some secret stuff!
Tbf I have been debating making a crank less mode for accessibility 🤔
Defo fair to not spend the same amount on it again, defo a shame, hopefully fixing it doesn't end up being too complex, I wonder if someone 3d prints the lil handle bits
5 - 10 more killer games would be enough to convince a lot more people to pick one up I think, and it's already got quite a few!
I made a marketing strategy guide for PC Games, Mobile Games, VR Games, consoles, business side, funding and more ✨ check bio✅
Helped to sign games like The Case of the Golden Idol & Balatro among many others since 2021!
Games I’ve worked on include: Among Us, Firewatch, Manifold Garden, Subnautica, Spelunky 2, Dead Cells, Ooblets, Stray Gods, and lots more.
This Psychonauts 2 Story Trailer is one of my favorites that I made 😃
I’m Ollie, a producer at Lab42 and an indie developer at heart.
I am currently working on my first commercial title and I’m passionate about creating short stories with heart.
Nice to meet you!
I also do YouTube over at https://youtube.com/demantim
Message me your cool stuff.
I went from volunteer moderator to community manager to community lead to live service producer and back to volunteer moderator as I pivoted out of games into academia in the wake of the Not So Great Layoffs of 2023/2024
I’m a video game enthusiast who has ran Nintendo/gaming communities across the UK and South of England for the last 10 years.
Ran our own events, podcasts & my own YouTube too! (https://YouTube.com/gawny7789)
Looking forward to connecting!
I'm the studio brand director at the Amazon games studio in Montreal! Previously, the team that created rainbow six siege. Our team is growing too :)
I've also dabbled in making esports events!
I write words about games that piss gamers off. ^_^
I’ve also been making a game for the past two years that might have the distinction of being one of the most expensive indie VNs ever made lol.
So if a publisher is interested for the love of God please reach out >_>
I've been running gaming events for NSG for the last 10 years, supporting Mayamada as an Events/ eSports manager for 7 years, Project leading content and tournaments for Nintendo Players UK for the last 4 years!
http://YouTube.com/writingongames
Always looking to connect with talented devs, artists, marketers, and more to create amazing things together!
We also make all kinds of consumer products for entertainment IP.
My contact & work examples can be found at my site :D
https://www.kigarland.com/voice-acting
Currently working on Escape from Mutation Station, a weird little retro sci-fi escape room game, where everything isn't as it seems:
https://bsky.app/profile/jaymarksman.bsky.social/post/3l7ckzuryfq2n
https://bsky.app/profile/jaymarksman.bsky.social/post/3l7de63d4yk2e
We have each worked on some stuff before: Wolfstride, Zet Zillions, Spooky Station, Super Grappling Gecko.
Now we're starting our own studio and prototyping some stuff.
https://aforangers.wixsite.com/andrewdavidsoniii
Love empowering folks and talking about positive mental health!
Have worked with both big brands like Cartoon Network as well as original stuff for the past ~15 years.
Thanks for the opportunity Ryan!
Had fun doing the mixtape with you when that was a thing 😊
I also am very very (very) slowly working on an indie metroidvania called Astrae, focused on highly kinetic action across 14 2D worlds interconnected in 3D space.
My day job is in teaching!
I started in collegiate esports. Co-founding RIT esports. Went into live broadcast esports production after graduation. (ESL, OGN, etc)
Now I'm helping content creators grow and build a business so they can make a living doing what they love w/ edu content and coaching programs!
Here are my games https://delleloper.itch.io
I also try to make games on the side when I have the energy!
Hoping to rebuild my network here too!
I’m a video game / biz journalist-turned-strategist. I run a consultancy with my partner, @writualmagic.bsky.social. We’re both producers working at Strange Scaffold and co-hosts of @virtualeconomy.bsky.social.
My full-time job is business development for a marketing company.
I just want to try one more set of experiments with fan content - then I will take a deep breath and try the indie scene. Honest!
Here is a track from “Lorrenz Fries”
I'm a Biz dev / producer / marketer for indie and VR games with over 5 years of experience. Based in Kyoto, Japan and I do enjoy long walks on the beach.
I also help out at https://www.thrillingtalesofoldvideogames.com
Influencer Marketing Manager from Big Fan Games here - currently working on the recently announced TRON: Catalyst!
Loving the positivity and influx of friendly faces on this app - happy to connect with more industry folks!
https://youtu.be/TmuComxFmGc?si
i also founded the women leaders in games network!
i’m an anthropologist + writer + artist + designer. + GDoC game creator of color award winner & TGA future class
I've been leading teams of coders, recently was made redundant and I'm looking for a studio to join!🤞
I'm passion driven but always focus on work life balance, I've done talks on it.
also currently seeking new full time PR work in the industry to utilize my bachelor's again, spent too long in retail as of late 😩
https://youtube.com/@whatsthatonegame1623?si=-kpnpPljluh6MORM
Still very very early in development so no screenshots yet, but these are the sprite sheets for two of the game's party members!
I am currently developing a Tetris-like roguelike platformer called Gunny Ascend at Sunna Entertainment as Art Director. Thank you for giving the space for this - I'm finding so many interesting people!
Design Lead at ustwo. 16yrs in new tech with a big focus on play thinking. Mainly UX, VisD & motion and help design the odd game mainly in discovery/concept phases that never see the light of day and NDA'd. Mainly to inspire the teams who then go run with it.
Let's connect
I'm Alex, lead indie dev (Röki/Mythwrecked) making art-led narrative games at Polygon Treehouse.
Previously worked at PlayStation for over 14 years. Sometimes give industry talks and write articles.
And I have personal projects related to art and comics, which is what you will see the most in my profile ^^
I'm Romy, the art half of Unsigned Double. We recently released Hadley's Run and are busy working on a couple smaller games and testing out ideas for new things at the moment 👋
Mostly just enjoy posting on social media about cool indie games.
Done publishing and studio, Indie to AAA. Worked for the likes of Hutch, Nintendo, Xbox, Ubisoft and Humble, and more.
Was lead narrative for Tales of Kenzera: Zau, currently writer on Windrush Tales and on another unannounced game, narrative consultant on two others, BAFTA member and PlayStation Blog writer 👋🏿
I'm a QA from Payload Studios, and I used to work at Rockstar games.
Been in industry for over 4 years now, and honestly love interacting with people.
Started to dip my toes into data analysis within the games space too, so any advice would be amazing!
I was a solo dev for 7 years, but I've spent the last 5 years in the AAA space at EA.
I worked on Battlefield Mobile until it got canned and now I'm at Respawn.
I can't promise what I have to say is interesting or anything but hey
I also partly run a Twitch channel called @buddygames.bsky.social , and am also known as Professor Juice on YouTube 🧡
I am currently in my 2nd year and have been learning there a lot especially on the 3D modelling side
I plan in the future to post more on my personal projects on BlueSky, as well enjoy this new social media app to the fullest!
14 years in games, started my career in UI, then got into community and now production. Worked on a lot of wacky stuff but notably a little time at the Indie MEGABOOTH, Disney, Funselektor (art of rally, Absolute Drift and Golden Lap), and now helping hook indies up with major IP at Big Fan
I work on the @EVERSPACE.game series of space shooters, but I have a love of indies of all kinds. Prior I was at Evolve PR, Offworld Industries, and Beamdog.
I post about games, travel, food, and cats. :)
(how do I do that game worker label thing btw? I can see yours, no idea how to set mine!)
I'm Sosa, a dev & artist from South-East London! Started a games company with a friend earlier in the year, and we're working on our first game (still tryna find funding, but yh lol)
(Also, we met a few years ago @ EGX, I was showcasing my final year project 'Octo-ninja Hachimaru' 😁✨)
I license games, produce original ones, and also made an ARG!
I am a freelance writer on a secret horror project :3
https://bsky.app/profile/emanvidmaker.bsky.social/post/3l5wx4znpy327
I also write books, and would love to learn more about the Narrative side of gamedev!
I'm very much hoping to network with more developers here on BlueSky and in the games industry as a whole! 🐉
https://bsky.app/profile/violetdrakedev.bsky.social/post/3l6vbbzbpcl2c
For the past 10 years, our tiny team has been working on our second game, a story rich business management sim called Tavern Keeper 🍻
And of course I loved Game Dev Tycoon
Worked with brands (eg Star Trek, Pokémon) to AA (eg Stellaris, EU) to indie (eg Dome Keeper, Kingdom, Snufkin)
Try to remind myself to share insights, easier to just ask me tho (im scatter brained hah!). Lets connect ✨
Please follow <3