Made a cave/path sculpting tool to complement the cliffs. Easy to control the shape of the cave and the direction of the path.
#indiedev #gamedev #UnrealEngine #GeometryScript
#indiedev #gamedev #UnrealEngine #GeometryScript
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With a bunch of trial and error. It's made with Unreal's Geometry Script. I'm using the shape (as a tool mesh) generated by the two splines to apply a bool operation on the selected dynamic mesh.