(2/?) I like that it has inkjet too. The only thing that would probably cause a deterrent to it would be teams running bubbler (which is everywhere right now), so it would have to be played in a specific way I think.
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(3/?) If the enemy team uses just one bubbler and has nothing else to stall with, you can pop strikes, and then follow up with inkjet to start fighting.
(4/?) If they have two and pop the 2nd one, thats because they want to stall by forcing you to pop your strikes. You could opt to use double strikes in your composition, but I don’t like the idea of double strike (looking at you neo-splash). Since it doesn’t offer a whole lot of utility.
(5/?) I’m guessing that’s why Rapid Deco Pro gets more use since wail can be some sort of deterrent, and it doesn’t get outpaced as much by what’s being currently used.
(6/?) I just like the idea of Rapid Deco. Faster fire rate + a little bit more range compared to RB in order to compensate for lesser impact. Still does 35dmg per shot, has a sub thats annoying to deal with. Inkjet is great in team fights.
(7/?) The weapon will pair well with Slosher in terms of damage. If rapid throws torp and fires, Slosher can pair with it by simply throw in a bomb and slosh at the enemy target. It’s a lot happening all at once.
(8/?) If you have a strong pencil player, it can also try to tap the target for damage, and that alone can help rapid kill much more quickly since those numbers add up to 103+ in terms of damage. Pencil doesn’t need to be as close thanks to its range.
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