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lucasg3d.bsky.social
•
25 days ago
Found a way to have multiple shapes with no weightpainting conflicts, not the fastest solution but works perfectly.
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demonikbear.bsky.social
•
25 days ago
Ohh, my, god…
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fullmetalfox.bsky.social
•
25 days ago
Oh first time I've seen someone use this method for a shirts sleeve, so far I've only had seen it used for the hood on hoodies. Looks good!
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agumonger.bsky.social
•
25 days ago
shape keys?
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lucasg3d.bsky.social
•
25 days ago
Teniendo ambos meshes en en objeto, con el shapekey los reposiciono, pero tiene que mantenerse a la misma altura del hueso para que no de problemas
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agumonger.bsky.social
•
25 days ago
Yo para esas cosas suelo usar objetos aparte, me marea ver varios meshes juntos para lo mismo en un mismo objeto aaa xd
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lucasg3d.bsky.social
•
25 days ago
Ya, pero en este caso necesito algunos vértices conectados y que funcione rápidamente en unity
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kaideart.bsky.social
•
25 days ago
It works well, there for it’s good <3
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