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coloneldoops.bsky.social
•
80 days ago
When is the appropriate time to address this?
#godot #gamedev
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[–]
duskitten.cubiix.lol
•
80 days ago
Mine lately skyrockets to 640, turns out its an animation bug, turned off the warnings, now its back down to 60 lol
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coloneldoops.bsky.social
•
80 days ago
that's usually the case, resolving one tiny issue will clear most of the errors out.. until it doesn't 🫠
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smallgraygames.bsky.social
•
80 days ago
If you hit "Collapse All" they'll go away
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coloneldoops.bsky.social
•
80 days ago
That right there is the real solution
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huntingofthelamb.bsky.social
•
80 days ago
Never, just push to prod and let your team members handle it 😁
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coloneldoops.bsky.social
•
80 days ago
Definitely a problem to push to the Lead Programmer🤣
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anthuulos.bsky.social
•
80 days ago
I see you.
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coloneldoops.bsky.social
•
80 days ago
🫣
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