Re: Monster Hunter Wilds beta on linux
Yup still the same old af build as confirmed. Render scaling needs to be at 100 for AMD or it's blackout time, and the framegen seems to do the opposite of generating frames.
The stand-alone benchmark does run up to around 20% better than in Windows though..
Yup still the same old af build as confirmed. Render scaling needs to be at 100 for AMD or it's blackout time, and the framegen seems to do the opposite of generating frames.
The stand-alone benchmark does run up to around 20% better than in Windows though..
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