Slight tangent for me is the misguided look at games as "gameplay above all else".
So many people don't dive in or try to understand games or genres that focus on doing stuff like storytelling, strategy, puzzle, or weird shit out of the idea that a gameplay needs to be the thing overstimulating
So many people don't dive in or try to understand games or genres that focus on doing stuff like storytelling, strategy, puzzle, or weird shit out of the idea that a gameplay needs to be the thing overstimulating
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