hmMMMMmmm either thoughts on making games in oversaturated genres OR thoughts on team building now that it's been like 4 years of it??? damn this is hard to think of now despite knowing i have asked you numerous discussion questions lol
Like if you think about "oversaturated genres" it's that broadly people aren't seeing major differences between the games or they don't care about those differences. Once you amplify differences that people care about, I feel like you can make an argument for not being in the genre. A mix at least.
Lol building a team is so easy. Just be really good at picking good people from a crowd using insufficient and/or vague information. Once you're tired of that, all those good people will obvs be equally good at doing the same thing, so it just self-perpetuates.
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*Or do, but focus on any and all under-saturated aspects.