So, let's talk board game prices. What does an additional 34% tariff (on top of the existing 20%) on products from China mean to you, the consumer? I'll try to explain in this thread.
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Tariffs are taxes, paid by you. (You know people who will never believe this. But you're smart, so you do.) Irrespective of tariffs, the unit price of a $50 board game made in China and shipped to America is probably around $10.
That's because manufacturers use a 5x rule: take your landed costs (what it takes to get a copy made and to your warehouse) and multiply it by 5, then set your manufacturer's suggested retail price (MSRP) at that amount. Some go less, some go more. Let's use that $10 figure for simplicity.
A 54% tariff means the landed cost of that $10 game goes up to $17. There are additional fees too, since many of your raw materials prices -- the things that go in the game -- will also go up in price. But for now, let's just stick with that $17 per unit.
A boxed game with a $17 per unit landed cost will have an MSRP of $85. And, as is probably obvious, the $50 board game has been going the way of the dodo for a while. You've probably gotten used to $60 board games by now. Those will cost $100.
So, why not make things in the US and avoid those tariffs? There are lots of reasons, but the simple one is that there aren't many manufacturers here who can make the sorts of things you probably want.
The few that do exist are taxed to capacity. And they already charge as much per unit as these tariff numbers generate from China. The reason people make games in China is because US companies can't make them cheap enough.
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