Ey #visionOS #unity devs, how can I see my lighting setup in editor more close to the AVP?
I can’t see something like the Unreal renderer in editor options to choose between different models.
Also I had to figure it out how to work with lighting limitations in Unity. Any tutorial that worth?
I can’t see something like the Unreal renderer in editor options to choose between different models.
Also I had to figure it out how to work with lighting limitations in Unity. Any tutorial that worth?
Comments
I am using Unity 6 with Polyspatial 2.0, and I am using the components in the right way, I think, I also got the shadows control, but this is super random for an Unreal guy.
Looking for your advices 👀