If you're a seasoned Action-Puzzle player, you might be wondering where the "chill" part of our game comes in, since the story mode is 2PVS based.
That's what our endless mode is for!
The number one design goal we set for ourselves is "something you can play to help you fall asleep".
How so?
(1/2)
That's what our endless mode is for!
The number one design goal we set for ourselves is "something you can play to help you fall asleep".
How so?
(1/2)
Comments
2) The story is "a night shift swapping with Samar", and this is the only part of the game with a "vibe" difficulty: you can't lose!
(2/2)
The game comes out in 20 days so make sure to wishlist so you don't miss our big launch sale!
https://bit.ly/WishlistSpiritSwap
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