Once again, I'm considering supporting "fused" executables in my game-engine, i.e. appending assets to the executable itself.
Does anyone have specific experience with how anti-virus/anti-malware software would react?
I suspect they could deem them as unsafe...
#gamedev #indiedev #gameengine
Does anyone have specific experience with how anti-virus/anti-malware software would react?
I suspect they could deem them as unsafe...
#gamedev #indiedev #gameengine
Comments
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:)
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There are predefined resource types, including "binary" where you can put whatever you want. You can also specify your own types.
https://en.wikipedia.org/wiki/Resource_(Windows)
If you are using .NET, it should also use PE format (if nothing changed in the recent years).
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I also suspect this would trigger antivirus programs (warez software usually does the same), but I need some first-hand experience! 😋
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IMHO it would've been easier to have any number of files (or one), with the final executable being a self-extracting archive with actual program launching after extraction.