First Defect run went well as well! It’s pretty cool the way upgraded strikes and defends are different for different characters. I’m planning to get a solo Watcher run on before hosting some friends for a four-player game Saturday night!
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There's a lot to unpack regarding how the board game is/has to be different, but the short version is I think a lot of the differences made scale from dividing the health of everything by ~10 to make the physical game more manageable.
Hosted some friends for my first multiplayer game. Four players is a bit chaotic for a teaching game, but it was really fun! We called it after beating the act 1 boss, but everyone expressed interest in playing again.
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