I went hard with my contribution to this game. The storyline I wrote has five potential resolutions depending on what you do. Loads of optional dialogue, too.

It’s one arc in a larger narrative, I wasn’t expected to do so much for it, but I got *really* into building the location and inhabitants.
Reposted from Commander Sterling
So I want to talk a little about my work on Quantum Witch because it’s rather special to me on a personal level.

Specifically, my work on this game is heavily influenced by two things: living in the Bible Belt for 12 years, and (content warning) the topic of emotional abuse…

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