Heres the link to my state based FPS template for Godot 4.x! Ill go over it a bit in the thread, but the code is documented and theres more in the Readme. You can either copy the whole project or just the folders of content!
https://github.com/dragon1freak/fps-template
#godot #gamedev #indiedev
https://github.com/dragon1freak/fps-template
#godot #gamedev #indiedev
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Dragon1Freak
Now Im _actually_ wrapping up my FPS template lol. Movement and weapon states, interaction, muzzle flashes, etc. Should be a nice starting point for new FPS projects. Once I get the project cleaned up Ill share it here!
#godotengine #indiedev #gamedev #screenshotsaturday
#godotengine #indiedev #gamedev #screenshotsaturday
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The player also has jump buffering/canceling and coyote time, movement sounds, and gamepad support!