I've mentioned 'wildfolk' in some #BrachyrSystem stuff so far but not explained them yet. Wildfolk are Nasvene's fae. They are the result of superstition and the anthropomorphisation of the unpredictability of the wilderness.
That cracking sound as you walk? An old hobbler stalking you, flee calmly
That cracking sound as you walk? An old hobbler stalking you, flee calmly
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Fire because Pyexn, plane of fire, is also the domain of order; countering the chaos.
And Iron because civilization is built on iron industry. There is safety in society, where the wildfolk don't walk.
#indierpg #worldbuilding