God Dishonored 2 really has the worst case of diagetic overexplanation. *Picks up a letter: "There's a ship in the harbor with someone who can help you."* *Diary hint appears: "Hey, you. Go to the ship."* *Player character, upon stepping outside: "A SHIP! MAYBE I SHOULD GO THERE!"
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So yeah they're pretty good games.
It's actually kind of funny, cause occasionally I'll look up issues some people have on games that I didn't have, and realize it's cause I explore NPCs.