optimist: the glass is half full

pessimist: the glass is half empty

web game dev: User tipped over the glass and moved on, will need a better tutorial
Reposted from Stein Makes Games
Optimist: Glass half full

Pessimist: Glass half empty

Game Developer: We will simplify it to a boolean "has_liquid". We'll also run some testing on making the glass fully disappear from inventory once the drinker finishes the consumable.

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