I'll continue by importing the sequel to that thread.
In terms of Nintendo, the original Wii was the master of meaningful UI. The playfulness (遊び心) was present with the typeface choice, music, etc., but the main factor in the success of Wii's UI is its "familiarity" and Japanese flavour.
(1/6)
In terms of Nintendo, the original Wii was the master of meaningful UI. The playfulness (遊び心) was present with the typeface choice, music, etc., but the main factor in the success of Wii's UI is its "familiarity" and Japanese flavour.
(1/6)
Reposted from
Kaihatsu
One of the things that defines the 3DS & Wii U in opposition to the Switch is how playfulness was imbued into the UI.
Not only do you have the music, but the main typeface, Fontworks’ Rodin, also adds a sense of casual playfulness through things like the diagonal bar on the e.
(1/3)
Not only do you have the music, but the main typeface, Fontworks’ Rodin, also adds a sense of casual playfulness through things like the diagonal bar on the e.
(1/3)
Comments
Its music & elements familiar to its Japanese audience, such as the digital clock on the menu reminiscent of that used by NHK until 2007 invoke a comforting, familiar aura.
The placement of the clock in the top-left corner of many of the Wii's channels is based on NHK's clock.
The original design intentions behind the Wii may have been Japanese, but in the end it definitely transcended borders and cultures.
Maybe I'll make a video on the topic someday...
https://30pin.com/features/wii-tv/
(Thread originally posted 24/4/12 on Twitter)