I'll continue by importing the sequel to that thread.

In terms of Nintendo, the original Wii was the master of meaningful UI. The playfulness (遊び心) was present with the typeface choice, music, etc., but the main factor in the success of Wii's UI is its "familiarity" and Japanese flavour.

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Reposted from Kaihatsu
One of the things that defines the 3DS & Wii U in opposition to the Switch is how playfulness was imbued into the UI.

Not only do you have the music, but the main typeface, Fontworks’ Rodin, also adds a sense of casual playfulness through things like the diagonal bar on the e.

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