I need to figure out how to do this better... I still suck at wrangling Blender's cloth physics. I am used to the reliability of Cinema 4D. but I'm getting there...Changing scene scale seems to have helped a bit. and using proxies for the physics since my meshes are higher poly
I swear Zoid it's always so inspiring seeing your modeling efforts! Just the amount of stuff your learning when it comes to the animations and malleability of the models/rigging really blows me away
Comments
Just remember to take breaks every now & then