My current big project is Occultpunk. It's a TTRPG where you play as magical dissidents in an urban (though not necessarily modern) fantasy city. It's a game about thwarting fascists and building community, featuring a unique (to me, anyways) dice resolution and combat system. It's neat.
#ttrpgdev
#ttrpgdev
Comments
What's the dice system about that makes it unique? ^^
Stats are assigned dice values; you roll two for checks and compare to a target. 1 success is mixed, two is a full success. The system is built around Aces, a currency which can boost one dice roll at a time