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zerobeat032.bsky.social
•
12 days ago
maps are hard. I have NO idea how to do good map/level design. "we wingin' it bruh" is a real ideal and philosophy from yours truly...
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timsparksgames.bsky.social
•
12 days ago
just make the dude move alot
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zerobeat032.bsky.social
•
12 days ago
yeah lol, I can see the vision with that one. probably why some of the maps are pretty decent size.
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