On the other hand of "contracts you need to make yourself familiar with you have:
5. Manufacturing contracts: check with whoever you are printing ( in the case of TTRPGs, Videogame people may skip this one and the next one) the terms of payment, timelines, and how many times you can correct files
5. Manufacturing contracts: check with whoever you are printing ( in the case of TTRPGs, Videogame people may skip this one and the next one) the terms of payment, timelines, and how many times you can correct files
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7. Publishing contract. Outline everything you and the author are responsible for doing, and mention the profit split, exploitation rights, etc.