*facepalm*
Look, it's no surprise to see corporate interests branding themselves as "webcomics" publishers because hey, there's been real money in this niche for twenty+ years now. But webcomics remains a place where you don't actually NEED the corporate turnkey help to launch a career.
Look, it's no surprise to see corporate interests branding themselves as "webcomics" publishers because hey, there's been real money in this niche for twenty+ years now. But webcomics remains a place where you don't actually NEED the corporate turnkey help to launch a career.
Reposted from
evan dahm
im making an effort to keep up with 'webcomics' 'discourse' lately and the number of people who seem to think comics on the internet started with webtoons dot com, and whose conception of a career begins and ends with getting a contract with webtoons dot com, is destroying my brain
Comments
1) Some skills, specifically writing and illustrating. Be able to actually make a comic that reads well on browsers and mobile devices.
2) Some tech help, maybe a turnkey solution, maybe just a plug-in for a blog platform, so you can post pages quickly.
3) The usual miracle.
It looks like this: you built it, and people came. And then they stayed.
If anybody could reliably reproduce this miracle that'd sure be something.
Later on I realized that I'd simply gotten lucky.
Make the thing because you MUST make the thing.
If you can be happy NOT making art, well, you might be happiest that way.
It means that MY ADVICE is for you to check and see if that's how YOUR soul works before you undertake something as daring and foolhardy as a creative career.
I sadly found that more enjoyable than drawing the damn comic every day.
I could tailor it to any webcomic if there are interested folks.
#ownyourplatform
When Webtoon came onto the scene, they've just never been something I've been interested in. Stuff on there's always seemed forced to feel mass produced.