It's unreal that they never found another way to leverage that. A lot of wasted years for what was a seemingly revolutionary way to structure an open world game!
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Typical big business bullshit sadly. I'm hard pressed to think of a time, outside of the old Lucasarts days, where a big movie company could pull off running a game company in a way that didn't piss everyone off in the end.
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because honestly, that shot in their own foot ricocheted