Doom 2016 was free to express contempt for the evil of corporatism, but the sequels were hijacked by that same corporatism and added all this formless magical speed and sorcery bullshit because executives assume that's appealing to nerds
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All the ways that Eternal is worse than 2016 felt like clueless paper pushers asking for more things to be added because they don't understand what made 2016 so good.
"How about platforming? How about Lore? Nerds love convoluted lore! What about Huge Guts!" The 'huge guts' part made me cringe
Partly it might be cause while Doom 16 casts a negative view on corporations, it isn't really a critique. You can vaguely pull out greed is bad and companies don't value life. But Eternal was never going to be about the importance of joining a union
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"How about platforming? How about Lore? Nerds love convoluted lore! What about Huge Guts!" The 'huge guts' part made me cringe
So it falls into bad individuals and space magic