The animation tool. For whole animation, you can set in which CHR ROM slot in RAM it will be set.
You can also group smaller animation together so they go into the same CHR 1K Bank, reducing CHR bank change.
You can change the algorithm to chop up the sprites into tiles with color separation.
You can also group smaller animation together so they go into the same CHR 1K Bank, reducing CHR bank change.
You can change the algorithm to chop up the sprites into tiles with color separation.
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Comments
It supported metatile importation as well
You could specify an offset so it added tile padding for you.