For me, specifically, when I revived the AddmusicK project, it had been kind of updated over the years, but nothing too major. When I came to the helm starting in 2020... I found out it was using a binary of an asar version that was no longer extant. And a beta one, at that. So I updated it.
There was a fork out there that had attempted to update some of the C++ code as well. I ended up using some of that code to replace a component that was relying on some outdated calls... that, and I wasn't using Visual Studio or whatever predecessor it was due to a platform incompatibility.
Well, I had initially done that just to get the program to compile on my end. And I'm not maintaining the GUI component at the moment because of a platform incompatibility.
I'm letting the CI that Atari 2.0 set up (as well as updating and repairing potential Visual Studio problems) do the work of compiling the Windows binaries through Appveyor, so that I don't have to worry so much about that.
Comments